Sunday, December 13, 2009
Updates, go! In a continuing effort to gather all of the things I need to make my fancy-schmancy version of Pong, I've thrown together a font tool in what little free time I have these days. This tool allows you to build font definitions usable by my engine to display text. The engine can support any standard true-type font and will be eventually extended to allow for custom bitmapped fonts through the use of this tool. The code to support the GUI environment has been rewritten and everything is a lot cleaner and more user-friendly than before. All in all it's a pretty small step forward, but at least it's a step forward. With the holiday season coming upon us, hopefully I'll find a spare couple of hours here or there to make a good bit of progress as I did over Thanksgiving weekend. Anyhow, till next time!